Sand Washer, Shaker, And Integrated Burner - Tileable
A tileable Sand washer, shaker, and integrated burner.
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A tileable Sand washer, shaker, and integrated burner.
This is a very high throughput sand washer with an automatic and manual shutoff built in.
A flower burner that is 100 % escape free and highly efficient.
Each Mini Factory Works like this: On top you put 2 lumlings for Water, then you add lava on the very bottom & put some Water ontop of the Lave so you get Steam /…
An unclog-able seed washer with very good throughput to space ratio.
Takes in raw amethelis, dries the petals, burns them to produce florin gas, then condenses it to florinol.
This uses water falling onto the material you wanna wet like sand or seeds.
Put Wet Sand in to turn it into Gold + Residue Unlocks: Logistics 1
Efficient diagonal shaker with slag and gold separation, has overload protection so it should be 100% reliable
Put in Burnt Residue to get Gold and Seeds Unlocks: Filter, Kinetic Press, Flamethrower, Tier 2
A fairly high capacity smelter for gold or copper.
"A highly efficient mini sand processing factory.
Florinol -> Aurixites -> Auralite -> Auralite Crystal
sand washer, sand shaker, seed washer, planter box
A large steam engine setup for powering your factory.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Perfect for early game, useable as soon as you get filters.
Easy beginner kinetic press for burnt residue.
A pretty basic shaker module that can be tiled horizontally.
Top buffer sets the T-Flip Flop on, bottom one sets it off.
Pulses the output at the frequency you set.
Pulses the output at the frequency you set.
Enabled the output for the set amount of time then turns off.
Enables the output for the set amount of time then turns off.
Sends a pulse when the input signal goes from off to on.
a simple gold melter that is tileable i build in my playtrough
It converts seeds into wet seeds using water.
Gold smelter with bigger backlog, and more flow.
Left hopper for Void Petals, Right hopper for red sand.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Takes in raw Amethelis and produces Florin gas.
It is the sandustry logo built in game.
Full chain from sand to florin with very high capacity (10+ tiles high on the input belt).
this small washer will not clog (bar no water), however, as with t1 sorters, each sorter needs 12 gold for the least amount of water leakage.
Put it into Starting Water pit to turn Sand into Wet Sand Unlocks: Logistics 1
Created this from other example from Sandustry vault.
Splits one belt into four belts stacked on top of one another, for sorting purposes.
generates sand, aim digger drones at the bottom
it washes seeds at crasy speeds to meet your needs of throughput of seeds
Release your mining drones from a few lower angles targeting the core.
Making pixel wide gaps is a pain with caulk with this you can just copy and paste each part without having to make them yourself!
Making pixel wide gaps is a pain with caulk with this you can just copy and paste each part without having to make them yourself!
got a half decent auto red sand and void but it is very slow on red sand.
a functional 4bit computer Instruction set definition: opc: 0000imm 0001JMP(Jump to operand 2 after comparing the condition using operand 1 and the sign register.) 0010nand 0011or 0100and…
Flowers needs a 1 px of lava in each the holes.
Designed for speed seed washing with multiple fail-safes to prevent water overflow.
-Two red sand farms stacked with 2 miner bots on each -One void petal farm with one miner bot -above is a compacted void juice farm this produces a massive excess of void petals not sure…
put digger 2 drones in the middle of the stratacore, let it mine
Lava pump using only Tier 1 building components
Pump lava using heavier liquid gold or liquid copper
full sand to liquid gold production chain
Shaker from the Let's get Vertical series
This portal setup creates a portal "double jump" past 2 launchers on first jump and 1 additional launcher for a second line on second jump.
A portal passthrough that allows 2 launchers.
This setup uses the Void Rift, the Flux Emenator and a Stratacore to automatically build up and farm Fluxite.
Fine-tuned and improved version of my seed washer, tested on overloaded dual-launchers.
This is a high-input and output sand washer with an overflow failsafe and clog prevention.
Decorative circles to hold aura extractor & prismite/prismaline wells.
Decorative circles to hold aura extractor & prismite/prismaline wells.
Drop redsand on top of void petals in a constant loop.
Connect the Pipes and fill the Lava into the reservoirs and you are ready to go!
Takes Amathalis in a hopper on the top and outputs Forinol and Gold out the left side.
Needs water, snow, redweaver(s), earth strataform, digger drone using digger drones, automatically mines red sand from redweavers and sand from an earth strataform.
Community submission to the Sandustry blueprint vault. The submitter's own build notes are on the linked original submission.
Fine-tuned and improved version of my seed washer, tested on overloaded dual-launchers.
A portal passthrough that allows 2 launchers.
"A compact and highly efficient sand processing plant.
An unclog-able sand washer with very good throughput to space ratio.
Minimized fire sources for plant burning while maintaining movement of gold & petals around them
Fine-tuned and improved version of my seed washer, tested on overloaded dual-launchers.
Fine-tuned seed washer built for speed.
Basic setup to channel steam from your boiler & direct rain to your main pond
Mid-air build to channel steam & rain
A super efficient and compact tileable turbine, generating about 400 energy/sec for a single tile; Only 6 of them sustain firing the laser indefinitely.
A compact steam-generation module powered by lava evaporation.
Using conveyur portals one is able to move steam throughout these parts, and leave ample gap space for the dried pedals to fall through.
Burns seeds, using residue as fuel.
Compact steam engine that outputs somewhere in the 200 range of power per second.
Make sure to have the following unlocked: - Logistics MK.
Intakes Amethelis, dries it and then vaporizes it into Florin gas.
A seed washer that aims to minimize footprint.
A Triple Stack of my MMUSW for greater throughput.
Scalable Flower Processor A stand alone module is on the right side within this blueprint with a 10 module example on the left.
Community submission to the Sandustry blueprint vault. The submitter's own build notes are on the linked original submission.
An uncloggable Sand and Seed Wetting blueprint that eats everything.
"A large yet compact sand processing plant (33x48) featuring 80 shakers, designed to generate 1 million gold.
This is a significant improvement over Seed/Sand Mesh Washer (Or what I titled "Ultra Performance Unclog-able Seed Washer" in this site).
Community submission to the Sandustry blueprint vault. The submitter's own build notes are on the linked original submission.
I haven't been quite rigorous with this one unlike my other builds but I find it cool and satisfying to watch nonetheless.
25x25 tileable grid of white Wall Lights to paste in caverns to ensure an even lighting while keeping reasonable spacing.
A single lane processor full Sand to Florinal and Liquid Gold factory.
A micro and modular steam turbine power generator that uses very minimal resources.
Built for Left -> Right workflow and designed for Wet Sand.
Upgraded version of my Wet Sand Shaker to a Burnt Residue workflow.
Finished my game with this factory.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Add full lava and hook up all outlets to enough water supply, for ~ 1000 energy a sec
This is a small tilable factory.
a very small and compact sand/seed washer, no need to get worried about clogs since this bad boy stops unwashed sand/seed from getting to the vent!
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
scaleable burner box designed to be compact and functional but still scales with your build i have built a 30 block wide factory which this resides enjoy
A large vertical sand processing plant, measuring 19×65, containing 80 shakers — designed for symmetry and aesthetics.
Requires T2 unlocks: Conveyor Portal A high speed compact wet sand shaker.
Requires T4 unlock: Advanced Filters Stackable, self contained, quick residue burning!
A massive, perfectly synchronized power grid built with rows of steam engines and condensers.
The fast Launcher doubles your launcher speed.
The fast Launcher doubles your launcher speed.
The Ultimate Speed Launcher, is a Launcher Tower, that is faster than any amount of Input you can throw at it.
Trims Flowerburner with more Lava to the right .
A compact vertical sand processing plant, sized only 7×52.
An efficient vertical sand processing plant, sized 12×68.
It's not meant for throughput, but it is designed to be as compact as possible while being extremely robust to backups/loss of water/lava.
double sand farm utilizing lava bit over kill on the snow gen system but it runs smooth
Minimum tech infinite fluxite generator
using new lava mechanic to automate the farming of sand from the Earth Strataform
A little farm I put up that uses lava alongside the gold elevator to passively get red sand.
Passive farm using lava and gold elevators.
this is an 8-bit adder setup to add two 8 digit binary numbers.
Compact seed plant mashine on lava under plant box
put redweavers in the big box, mine redsand a lot and smash the voidtree when necessary i find 3 redweavers to be the minimum for worthwhile operation.
most likely not the best of it's kind, but it does it's job make sure to put at least 16 lava in, i would recommend 20.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Explanation how it works on my youtube channel
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Sand farm using new lava mechanic with Stratacore.
It's not meant for throughput, but it is designed to be as compact as possible while being extremely robust to backups/loss of water/lava.
7 segment display, 4-bit per digit, tilable Pulse trigger, replace repeaters with whatever you want to send a signal 1010 detector/reset
Simple and straightforward Fluxite production: Fill the Void Petals on the left and the Red Sand on the right.
Put the Ametelis, and the dryer will work.
Factory automatically farms the Earth Stataform and converts it to Auralite.
Top, center, & bottom sections of a vertical shaft to split wet seeds to multiple plant boxes.
Community submission to the Sandustry blueprint vault. The submitter's own build notes are on the linked original submission.
Community submission to the Sandustry blueprint vault. The submitter's own build notes are on the linked original submission.
Sand washer for large amount of sand (8 lines launcher) with water buffer and logic to avoid overflow.
A Stratacore farm using gold to lift the lava back up for reuse
From Sand to Aura+Liquid Gold.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
place the stratacore in the 1x1 enclosed field inside the chamber, dont overfill with lava, enjoy, the 1 pixel wide walls around the core prevent the soil from getting more than 1 hp
You will need to add a 2 pixel wide wall shaped like an upside down U inbetween the critter fences where the pigs run yourself, it must be caulk/solidite so the pigs dont just ignore it…
This design is approximately 15% faster to transport items horizontally then the conventional 2 tiles high launcher line on top of a conveyor belt.
This design is approximately 15% faster to transport items horizontally then the conventional 2 tiles high launcher line on top of a conveyor belt.
Needs only water input, Lava in a few places and a little water in the steam turbine.
This is a complete factory, from dry sand to aurelite, compacted into as small a space as possible using only 7x59 tiles and 424 structures.
Fine-tuned seed washer built for speed.
Full factory - 2 filters to liquid gold and florinol output
This is a high-input and output sand washer with an overflow failsafe and clog prevention.
A Big box of steam generators that (If set up with pipes and lava) gives basically enough energy to use the laser without worry.
Automatically farms and collects fluxite for the low low cost of one stratacore.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Been working on this idea for a while, works well for me
Sand shaker built with the idea that conveyer belts are themselves a way to rate limit the amount of sand that can pass through a single wide space.
More info on the official reddit post: https://www.reddit.com/r/SandustryGame/s/ltzyJPGDjk ------------------------------ A small footprint, full production chain factory.
Add lava in the top for the thermal buffer and add lava in front of the pyro dispenser.
Add some lava for the thermal buffer and some below the flame dispenser.
Dual shaker stack, Residue is forced out the top by game physics.
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Compact, fully automated Wet Sand → Liquid Gold + Florinol factory.
Modification of StingerThePinoy's build (Found here: https://sandustryvault.com/sandprints/95?q=aura) Input: Aurixite to x3 pumps at top Output: Prsimaline ite at top (Utilize fans for…
Compact, fully automated Wet Sand → Liquid Gold + Florinol factory (with pipes).
Community submission to the Sandustry blueprint vault. The submitter did not add a description.
Completely passive gold (or copper) smelter, works only off residual lava heat, requiring no lava refills after the initial one.
Dual loops for mixing voidbloom & voidjuice.
Dual loops for mixing voidbloom & voidjuice.
Fill the column above the door with gold, right to the filter at the top.
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