Sourcing & Verification
Blueprint string reproduced byte-for-byte from community submission #21 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.
Design Intent & Problem Solved
Enables the output for the set amount of time then turns off. Time is programmed in binary using the switches at the top, and is in increments of 2 due to the internal clock. The button directly to the right of the clock will reset it to 0 and stop the timer. The button further right is an example input to start the timer.
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Signal Toggle
- Signal And
- Signal Not
- Signal Repeater
- Signal Buffer
- Signal Switch
- Signal Xor
- Signal Button
- Signal Lamp
Community Adoption
- 24 in-game copies reported
- 8139 character string
Source Tags
- circuit
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Place the module in open space with 2-block perimeter clearance before connecting production lines.
- Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
- Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
- Verify power grid capacity satisfies the initial startup spike before feeding raw ore.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.