Water
Liquid · Density 100
Fan-Made Community Wiki
Build from a single grain of sand. Mine a fully destructible world, route its materials through evolving production chains, and turn a rough outpost into a living factory.
Official launch trailer
Watch the official launch trailer directly here. It is served from this site, so playback stays in the guide instead of opening YouTube.
Start here
Work from loose material to an operating system. Each route below starts with a practical question players ask in their first hours.
Start with mining, logistics, research, and the first reliable Gold loop.
Open route → 02Track Water, Lava, Copper, Wet Sand, Fluxite, and their transformations.
Open route → 03Learn the machines, drop heights, filters, and routes behind stable production.
Open route → 04Prepare for Fluxite, energy, artifacts, and community-made expansions.
Open route →Material index
Sandustry is a factory game where state matters. The same material can flow, sink, burn, freeze, or turn into a different production problem.
Follow the production chain
Liquid · Density 100
Liquid · Density 75
Solid · Smelter input
Slushy · Shaker input
Machine notes
25+ block drop · Gold + Seed
Voidbloom → Fluxite
Production atlas
Begin with water and sand, build the Gold loop, then use the byproducts to reach seeds, flowers, energy, and Fluxite.

What is Sandustry?
Sandustry combines automation, exploration, and base building in a world where each pixel is a working material. Build logistics around density, heat, fluid flow, and what your machines can actually process.
Community extensions
The official Wiki mod page is still being filled in. This index will separate confirmed installation notes from community experimentation as the documentation grows.
Check the official WikiField notes
Mod and artifact documentation is being expanded. These fundamentals are verified routes to start with.
Sandustry is a factory automation, exploration, and base-building game set in fully destructible pixel worlds.
Mix Sand and Water into Wet Sand, process it on a Shaker, then refine the resulting chain with the right machinery.
Yes. The official Wiki documents a Snow-to-Steam-to-rain route that can create a renewable supply when planned correctly.
Begin with the Gold loop, learn basic conveyors and filters, then build toward Lava handling and Kinetic Press processing.
Your next shift starts here
From the first water channel to automated Fluxite, this community Wiki keeps the next useful route in view.