The Definitive Automation Database

Sandustry Wiki

Sandustry is the sand-physics automation sandbox by Lantto Games. Explore practical guides, community 2D blueprints, material physics, machine setups, and complete game mechanics.

Instant Links: Gold Loop · Copper · Shaker · Clearing Frame · Voltblub · Kinetic Press · Flux Emanator · Blueprints · Patch Notes · Calculator
Sandustry Wiki, in one line

A searchable, evidence-labelled reference for building factories in Sandustry: start with the Gold loop, then follow resources, machines, and blueprints.

Open the reference indexRead the beginner route

Verified progression path

Build the next
working system.

A stable factory grows by solving the constraint in front of it. Start with a visible Gold loop, then add transport, heat, growing, and energy only when the earlier route can clear its own output.

Browse every problem-first guide
  1. 01

    Make the first Gold loop

    Turn Sand and Water into Wet Sand, then use a Shaker to separate Gold from the remaining material. The first target is not scale. It is a route where the useful output can reach collection and the byproduct has somewhere safe to go.

    Beginner route
  2. 02

    Keep Water and Residue moving

    Use a Pump, continuous Pipes, and a Liquid Vent for Water. When Residue becomes the blockage, give it a recovery route before adding more Wet Sand. A downward Shaker layout makes the material states easier to inspect.

    Fix the Shaker
  3. 03

    Turn heat into a controlled process

    Lava does not belong in the normal Pipe network. Freeze it into Scoria, carry Cinder as a solid, and only rebuild contained Lava where the factory needs heat. Burnt Residue then needs a clear vertical fall before a Kinetic Press can refine it.

    Route Lava safely
  4. 04

    Grow the energy precursor

    Wet Seeds and Planter Boxes open a Flower route. Harvested Amethelis is not stored energy by itself: it moves through the documented Steam, Florin, and Florinol chain before a Florinol Battery can use it.

    Automate Flowers
  5. 05

    Save a proven module, then extend it

    Once a line accepts its input, completes its process, and clears its output, save the tested layout as a Blueprint. Later systems such as Fluxite need the same discipline: leave room for the output, observe the first backlog, and expand the actual bottleneck.

    Use Blueprints
  6. 06

    Solve Ancient Ruin Puzzles

    Delve into subterranean biomes to discover Anomaly Orbs and Ancient Shrines. Bypass Crackstone barriers with lasers, trigger submerged pressure sensors, and unlock Tier 5 progression milestones.

    Artifact Puzzles

Interactive Schematics & Strings

Community Sandustry
Factory Blueprints.

Skip repetitive builds with community blueprints. Inspect interactive 2D canvas schematics, verify power and footprint requirements, and copy strings directly into your save game.

Explore all community blueprints

Material index

Know what
moves through it.

Sandustry is a factory game where state matters. The same material can flow, sink, burn, freeze, or turn into a different production problem.

Follow the production chain

Machine notes

Build for the edge cases.

Sandustry factory machinery in operation

Kinetic Press

25+ block drop · Gold + Seed

Sandustry factory machinery in operation

Flux Emanator

Voidbloom → Fluxite

Production atlas

Every grain has
a next state.

Begin with water and sand, build the Gold loop, then use the byproducts to reach seeds, flowers, energy, and Fluxite.

Fluid Thermal Output
Sandustry material flow chart
Material flow reference from the official Wiki. Exact yields can vary by process.
A Sandustry underground factory scene

What is Sandustry?

A factory built inside the terrain.

Sandustry combines automation, exploration, and base building in a world where each pixel is a working material. Build logistics around density, heat, fluid flow, and what your machines can actually process.

Developer
Lantto Games
Platform
Steam / PC
Genre
Factory automation
World
Fully destructible
Factory Diagnostics & Rapid Solutions

Fix Common Sandustry
Bottlenecks & Stalls.

Diagnose material clogs, height calculation failures, and liquid pipe disasters with source-verified solutions before rebuilding your whole compound.

Read the complete beginner manual
Fluid Logistics · Issue #01

Wet Sand Line Dry / Water Supply Stops

Sand actively consumes Water upon contact. Inspect natural reservoirs or build a closed Snowmaker condensation loop to sustain high-speed extraction.

Inspect Water logistics guide →
Kinetic Physics · Issue #02

Kinetic Press Idle / Zero Output Produced

The Kinetic Press strictly enforces a 25-block or greater uninterrupted vertical fall. Lateral entry or 24-block drops will stall compression.

View 25-block vertical drop specs →
Thermal Hazard · Issue #03

Lava Melts Pipes & Destroys Belts

Liquid Lava cannot be pumped through standard pipes. Freeze it into Scoria using Snow, transport Cinder as a solid, and reignite only inside sealed Burners.

Learn safe Lava automation loop →
Sifter Balance · Issue #04

Residue Overflow Clogs Gold Shakers

Shakers output both Gold and lower-density Residue. Angle Shakers diagonally downward and route Residue to dedicated Burners before backlogs halt the line.

Open Gold Loop sifting guide →
Advanced Tier · Issue #05

Flux Emanator Ceases Fluxite Expansion

Voidbloom must touch the top port, and the chamber underneath must have unobstructed air space. Clear mature Fluxite before scaling input volume.

Read Flux Emanator growth guide →
Energy Grid · Issue #06

Power Surges Trip Factory Sub-Grids

Smelters and Synthesizers draw heavy surge loads. Buffer your network with 16-cell Florinol batteries and regulated steam turbines.

Explore battery grid setup →
Terrain Obstacles · Issue #07

Crackstone Blocks Underground Expansion

Standard shovels and drills bounce off ancient Crackstone. Unlock the Precision Laser or Demolisher explosives to breach deep underground ruin chambers.

Learn how to break Crackstone →
Smelting & Molds · Issue #08

Copper Ore Won't Melt with Open Flames

Flames deal zero heat damage to Copper Ore. Feed mined solid copper directly into an electric Smelter to produce Liquid Copper, then cast it into Copper Molds for Florinol batteries.

Read Copper Smelting & Molds Guide →
Anti-Deadlock · Issue #09

Conveyor Merges Deadlock from Debris Overload

When multiple material streams converge, excess residue chunks create backpressure jams across splitters. Deploy a Clearing Frame to automatically purge blocked items and keep main bus belts moving.

Inspect Clearing Frame Setup →
Community-Run Encyclopedia & Database

Explore 194+ Verified
Sandustry Wiki Entries.

Access structured specifications, recipe formulas, physical states, and machine constraints across all in-game categories.

Search all catalogue items
🪨

Solid Materials

Sand, Gold, Cinder, Scoria, Fluxite

⚙️

Machinery

Shaker, Kinetic Press, Emanator

💧

Fluids & Heat

Water, Steam, Lava, Void Juice

📐

2D Blueprints

Interactive Schematics & Strings

🔮

Planning Tools

Ratio Calculator & Architect Quiz

Community extensions

Mods, without
guesswork.

STEAM WORKSHOP & CO-OP

Explore verified Sandustry mods: 4-player co-op with SandTogether, in-game blueprint importing with SandPrints, vertical portals, and complete 3-step installation tutorials.

Browse Best Mods & Setup → Steam Workshop ↗

Official Developer Attribution

“In Sandustry, materials adhere to simulated particle physics: liquids maintain hydrostatic pressure, temperature states directly govern phase shifts, and mechanical machines demand dedicated structural clearance.”

— Lantto Games, Official Steam Early Access Release Notes ↗

sandustry.quest is an independent, community-run fan wiki. It is not affiliated with, endorsed by, or sponsored by Lantto Games or Hooded Horse. Game data is documented from the official Hooded Horse wiki and the official Steam patch notes, and is credited there.

Field notes

Before you dig deeper.

Mod and artifact documentation is being expanded. These fundamentals are verified routes to start with.

What is Sandustry Wiki?

Sandustry Wiki is an independent, community-maintained factory guide and 2D blueprint database for Lantto Games' automation sandbox.

Can I play Sandustry on Steam Deck?

Yes! Sandustry runs at a stable 40–60 FPS on Steam Deck. We recommend Proton Experimental, an 8W TDP cap for 4.5+ hours of battery life, and using Trackpad Mouse bindings for pixel-perfect conveyor placement.

Where are Sandustry save files located?

On Windows: %USERPROFILE%\AppData\LocalLow\Lantto Games\Sandustry\saves\. On Steam Deck: ~/.local/share/Steam/steamapps/compatdata/2764460/pfx/drive_c/users/steamuser/AppData/LocalLow/Lantto Games/Sandustry/saves/.

How do I get Water early in Sandustry?

In early game, pump directly from surface ponds. For infinite renewable water, melt Snow using a Thermal Buffer or condense Steam back into liquid water without relying on random map seed luck.

How do I install Sandustry Mods or play Co-op?

Open the Steam Workshop tab for Sandustry and click 'Subscribe' on verified community mods like SandPrints (in-game blueprints) or SandTogether (2–4 player co-op). Subscribed mods load automatically on launch.

What was fixed in Sandustry Update #1 (v0.5.4)?

Update #1 fixed the Tier 5 research softlock after Anomaly investigations, introduced in-place filter quick editing, allowed deleting bugged red blocks, and added customizable zoom keybindings.

How do I make Gold in Sandustry?

Mix Sand and Water into Wet Sand, process it on a Shaker, then refine the resulting chain with the right machinery.

Can Water become renewable?

Yes. A Snow-to-Steam-to-rain condensation circuit creates a fully renewable infinite water supply.

Where should I start in Sandustry?

Begin with the Gold loop, learn basic conveyors and filters, then build toward Lava handling, Kinetic Press processing, and blueprints.

Your next shift starts here

Ready to master
Sandustry?

From the first water channel to automated Fluxite, this community Wiki keeps the next useful route in view.