Problem-first routes
Build the answer
before the sprawl.
Every guide starts with one real factory problem. Confirmed mechanics come from the official Wiki; player video timestamps are separated as practical examples, not game specifications.
Guide directory
The next useful route.
Six focused pages now directly match the Guide search intents in the site keyword map. Each page answers the query in the page itself and keeps official and community evidence distinct.
01






Start here
Beginner Guide
Build the first Gold loop, learn logistics, and leave enough room to fix the inevitable jam.Open guide →02
Early factory
Sandustry Tips
Seven early-factory rules for stable Shakers, density-aware filters, recovery space, and safer scaling.Open guide →03
Heat logistics
How to Move Lava
Freeze Lava into Scoria, carry Cinder as a solid, and rebuild contained heat at the destination.Open guide →04
Excavation
How to Break Crackstone
Know why starter tools fail, use advanced digging tools, and open a safe route through hard terrain.Open guide →05
Sorting
Wet Sand Filter Guide
Route the first Gold loop without letting a deep mixed pile turn one Filter into a bottleneck.Open guide →06
Renewable water
Infinite Water Guide
Use Cryoblaster Snow, Steam, rain, and a sealed collection pool for a renewable supply.Open guide →Evidence standard
Build from facts,
test the layout.
Official Wiki mechanics are the source for recipes, states, tool limits, and machine behaviour. The local YouTube transcript collection is used only for labelled field layouts and timestamped troubleshooting examples.
Browse the local official catalogue