Sand Washer (Early) blueprint layout

Imported, not independently tested · Not stated by the source · Community submission

Sand Washer (Early)

Put it into Starting Water pit to turn Sand into Wet Sand Unlocks: Logistics 1

Sourcing & Verification

Blueprint string reproduced byte-for-byte from community submission #35 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.

Design Intent & Problem Solved

Put it into Starting Water pit to turn Sand into Wet Sand Unlocks: Logistics 1

Layout Render from the Original Submission

● Source layout render 1751 char string 12 machine types
Sand Washer (Early) layout render from the original community submission
Drag to pan · Scroll to zoom · Render published with the original submission on sandustryvault.com

Layout Evidence & In-Game Captures

Machinery & Source Data

Machinery Types in the Payload

  • X
  • T
  • P
  • L
  • H
  • D
  • X
  • T
  • P
  • L
  • H
  • D

Community Adoption

  • 506 in-game copies reported
  • 1751 character string

Source Tags

  • sand washer
  • early game
  • wet sand

Reported Footprint & Power

  • Footprint: not published by the source
  • Power draw: not published by the source

Safe Placement & Cold-Start Checklist

  1. Place the module in open space with 2-block perimeter clearance before connecting production lines.
  2. Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
  3. Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
  4. Verify power grid capacity satisfies the initial startup spike before feeding raw ore.

⚠️ Known Failure Modes & Anti-Clog Safeguards

Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.