Red Sand Farm blueprint layout

Imported, not independently tested · Not stated by the source · Community submission

Red Sand Farm

Community submission to the Sandustry blueprint vault. The submitter did not add a description.

Sourcing & Verification

Blueprint string reproduced byte-for-byte from community submission #167 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.

Layout Render from the Original Submission

● Source layout render 9267 char string 12 machine types
Red Sand Farm layout render from the original community submission
Drag to pan · Scroll to zoom · Render published with the original submission on sandustryvault.com

Layout Evidence & In-Game Captures

Machinery & Source Data

Machinery Types in the Payload

  • Launcher Up Mk 2
  • Launcher Right Mk 2
  • Conveyor Left Mk 2
  • Filter Right Mk 2
  • Heat Cannon Left
  • Heat Cannon Right
  • Conveyor Right Mk 2
  • Filter Wall Mk 2
  • Thermal Relay
  • Snowmaker
  • Signal Sensor
  • Signal Gate

Community Adoption

  • 8 in-game copies reported
  • 9267 character string

Reported Footprint & Power

  • Footprint: not published by the source
  • Power draw: not published by the source

Safe Placement & Cold-Start Checklist

  1. Place the module in open space with 2-block perimeter clearance before connecting production lines.
  2. Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
  3. Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
  4. Verify power grid capacity satisfies the initial startup spike before feeding raw ore.

⚠️ Known Failure Modes & Anti-Clog Safeguards

Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.