JB115 - Sand Shaker v3 blueprint layout

Imported, not independently tested · Not stated by the source · Community submission

JB115 - Sand Shaker v3

Sand shaker built with the idea that conveyer belts are themselves a way to rate limit the amount of sand that can pass through a single wide space.

Sourcing & Verification

Blueprint string reproduced byte-for-byte from community submission #207 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.

Design Intent & Problem Solved

Sand shaker built with the idea that conveyer belts are themselves a way to rate limit the amount of sand that can pass through a single wide space. Remember to place a few dots of lava on the right to instantly get burnt residue. Can be expandable, just add in more layers.

Layout Render from the Original Submission

● Source layout render 5987 char string 7 machine types
JB115 - Sand Shaker v3 layout render from the original community submission
Drag to pan · Scroll to zoom · Render published with the original submission on sandustryvault.com

Layout Evidence & In-Game Captures

Machinery & Source Data

Machinery Types in the Payload

  • Quantum Portal Exit
  • Quantum Portal
  • Conveyor Right Mk 2
  • Filter Right Mk 2
  • Filter Wall Mk 2
  • D
  • H

Community Adoption

  • 13 in-game copies reported
  • 5987 character string

Source Tags

  • sand shaker
  • residue
  • burnt residue
  • mid game
  • jb115

Reported Footprint & Power

  • Footprint: not published by the source
  • Power draw: not published by the source

Safe Placement & Cold-Start Checklist

  1. Place the module in open space with 2-block perimeter clearance before connecting production lines.
  2. Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
  3. Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
  4. Verify power grid capacity satisfies the initial startup spike before feeding raw ore.

⚠️ Known Failure Modes & Anti-Clog Safeguards

Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.