Sourcing & Verification
Blueprint string reproduced byte-for-byte from community submission #84 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.
Design Intent & Problem Solved
"A compact and highly efficient sand processing plant. It's only 13x29 in size, yet it packs 15 shakers. Sand is fed in from the top, with gold dropping from the bottom and Florinol exiting at the bottom right. Despite a few minor flaws, I'm really proud of this build. It's stackable, though you'll need to place a small amount of lava in a few specific spots."
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Launcher Up Mk 2
- Conveyor Right Mk 2
- Filter Wall Mk 2
- Filter Right Mk 2
- Quantum Portal Exit
- Quantum Portal
- Filter Left Mk 2
- Snowmaker
- Thermal Relay
- Conveyor Left Mk 2
- Clearing Frame Right
- Thermofroster
- Thermodryer
- Launcher Right Mk 2
Community Adoption
- 353 in-game copies reported
- 7563 character string
Source Tags
- sand washer
- shaker
- wet seed
- farming
- florinol
- tileable
- mini
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Place the module in open space with 2-block perimeter clearance before connecting production lines.
- Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
- Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
- Verify power grid capacity satisfies the initial startup spike before feeding raw ore.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.