Sourcing & Verification
Blueprint string reproduced byte-for-byte from community submission #136 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.
Design Intent & Problem Solved
A large vertical sand processing plant, measuring 19×65, containing 80 shakers — designed for symmetry and aesthetics. Sand enters from the top, gold cascades down the shaft, and Florinal is retained at the bottom. Stackable. A small amount of lava is needed in many places (preferably no more than 4 pixels).
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Filter Wall Mk 2
- Filter Right Mk 2
- Filter Left Mk 2
- Thermodryer
- Clearing Frame Right
- Clearing Frame Left
- Conveyor Right Mk 2
- Thermal Relay
- Thermofroster
- Snowmaker
- Conveyor Left Mk 2
Community Adoption
- 68 in-game copies reported
- 41755 character string
Source Tags
- sand washer
- shaker
- wet seed
- farming
- florinol
- tileable
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Place the module in open space with 2-block perimeter clearance before connecting production lines.
- Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
- Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
- Verify power grid capacity satisfies the initial startup spike before feeding raw ore.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.