Sourcing & Verification
Blueprint string reproduced byte-for-byte from community submission #188 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.
Design Intent & Problem Solved
This design is approximately 15% faster to transport items horizontally then the conventional 2 tiles high launcher line on top of a conveyor belt. The 1 'floor' high version loses some efficiency, but it is still quite fast comparing to the traditional 2 tile high launcher on a conveyor belt yet a lot more compact.
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Launcher Right Mk 2
Community Adoption
- 5 in-game copies reported
- 751 character string
Source Tags
- launcher
- conveyor belt
- transport
- speed
- horizontal
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Place the module in open space with 2-block perimeter clearance before connecting production lines.
- Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
- Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
- Verify power grid capacity satisfies the initial startup spike before feeding raw ore.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.