Sourcing & Verification
Blueprint string reproduced byte-for-byte from community submission #110 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.
Design Intent & Problem Solved
An uncloggable Sand and Seed Wetting blueprint that eats everything. >128 Pixels/s throughput. No Caulk / Prefab required, only pumps, portals and advanced filters.
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Filter Wall Mk 2
- Quantum Portal Exit
- Quantum Portal
Community Adoption
- 198 in-game copies reported
- 5143 character string
Source Tags
- sand
- seed
- wetting
- washer
- wet
- wash
- no prefab
- no caulk
- sand washer
- seed washer
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Place the module in open space with 2-block perimeter clearance before connecting production lines.
- Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
- Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
- Verify power grid capacity satisfies the initial startup spike before feeding raw ore.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.