Sourcing & Verification
Blueprint string reproduced byte-for-byte from community submission #216 on sandustryvault.com and published verbatim. We have not re-tested it in our own save. Footprint, power draw and throughput are not published by the source, so we do not state them.
Design Intent & Problem Solved
Modification of StingerThePinoy's build (Found here: https://sandustryvault.com/sandprints/95?q=aura) Input: Aurixite to x3 pumps at top Output: Prsimaline ite at top (Utilize fans for movement), Prismite at bottom (reacts like sand). Suggestion: Utilize a buffer tank for aurixite prior to the system to reduce possibility of backups.
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Conveyor Right Mk 2
- Clearing Frame Left
- Swarm Console
- Filter Wall Mk 2
- Prismite Well
- Prismaline Well
- Kinetic Field Emitter Up Left
- Kinetic Field Emitter Up
- Kinetic Field Emitter Up Right
- Aurixite Crystallizer
- Glass Foundation
- Kinetic Field Emitter
Community Adoption
- 7 in-game copies reported
- 17719 character string
Source Tags
- prismite
- prismaline
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Place the module in open space with 2-block perimeter clearance before connecting production lines.
- Confirm research prerequisites, conveyor speed match, and liquid drop-pipe heights.
- Leave an inspection gap so any blocked Shaker or mineral slurry overflow can be drained safely.
- Verify power grid capacity satisfies the initial startup spike before feeding raw ore.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.