Sourcing & Verification
Imported verbatim from the sandustryvault.com community vault, submission #62 by guang_an000 (2026-08-21); the source reports 631 in-game copies. We have not re-tested this design in our own save, so footprint, power draw and throughput are left unstated rather than estimated.
Design Intent & Problem Solved
"A highly efficient mini sand processing factory. Sand enters from the top right, yielding gold and Florinol in the end. The design is stackable, but you'll need to place some lava in certain spots."
Layout Render from the Original Submission
Layout Evidence & In-Game Captures
Machinery & Source Data
Machinery Types in the Payload
- Launcher Up Mk2
- Filter Wall Mk2
- Conveyor Right Mk2
- Kinetic Field Emitter
- Snowmaker
- Thermofroster
- Thermodryer
- Clearing Frame Right
- Quantum Portal Exit
- Quantum Portal
- Conveyor Left Mk2
- Launcher Left Mk2
- Filter Left Mk2
- Thermal Relay
Community Adoption
- 631 in-game copies reported
- 12747 character string
Source Tags
- sand washer
- shaker
- wet seed
- farming
- florinol
- tileable
Reported Footprint & Power
- Footprint: not published by the source
- Power draw: not published by the source
Safe Placement & Cold-Start Checklist
- Copy the blueprint string from this page.
- In Sandustry press Q, open the Blueprints tab and choose Import from Clipboard.
- Place the ghost preview on level ground and check the input and output directions before confirming the build.
- Connect power and the material feed, then watch one full production cycle before scaling up.
⚠️ Known Failure Modes & Anti-Clog Safeguards
Not reproduced in our own save yet, so no failure modes are confirmed here. Check the linked original submission for any notes from the author.