v0.5.5+ Major Update
Steam Workshop Launch & Official Modding API (Sandkit)
Official Steam Workshop integration goes live alongside the Sandkit Modding API, opening community creation for co-op multiplayer (SandTogether), in-game blueprint browsers (SandPrints), and custom logistics.
Key Highlights
- Official Steam Workshop support launched for 1-click mod subscriptions and custom maps.
- Sandkit modding framework introduced with support for Lua and C# script loaders.
- Experimental beta branches (0.5.2 and 0.5.5) provided to protect existing save games from mod breaking changes.
Detailed Changelog
- Integrated Workshop subscriber pipeline with automatic local file sync.
- Enabled custom UI overlays for blueprint string injection.
- Added multi-layer collision hooks for custom conveyor and portal mods.
- Fixed background save file sync during active blueprint marquee selection.
Official Source:
Official Steam Announcement ↗
More Updates
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Upcoming Content Update
Developer Sneak Preview: First Major Content Update
Update #4 (v0.5.7)
Replumbed Pipes, Unstalled Buildings and Various Fixes
Update #3 (v0.5.6)
Happier Critters, Hungrier Lava & Assorted Factory Improvements
Update #2 (Preview)
Developer Roadmap: Stability Overhaul, Mod Conflict Protections & QoL Upgrades
v0.5.4
Update #1 - Better Filter Editing, Tier 5 Softlock Fixes & Red Block Removal
v0.5.3
Hotfix - Diagnostics Logging, Memory Optimizations & Clearer Objectives
Launch