Update #4 (v0.5.7) Major Update

Replumbed Pipes, Unstalled Buildings and Various Fixes

Official Update #4 introduces the complete Pipes Overhaul with manual connection logic and automatic Pipe Bridges, fixes multiple building stall and propagation bugs, and enables unified blueprint copying with Alt+C.

Key Highlights

  • Pipes Overhaul: Pipes no longer automatically connect to adjacent pipes when built. To extend a network you need to start or end on an existing pipe tile. Building over a crossing pipe line will now create a Pipe Bridge.
  • Unified Blueprints: Holding Alt+C will now select both structures and pipes, enabling players to create unified blueprints.
  • Pipes Mode Tools: Players can now select, move, and copy/paste pipes while in Pipes Mode using standard selection tools, with full Undo support.
  • Building Stall Fixes: Fixed multiple bugs causing buildings to stop working and propagating, and eliminated Lava leaks through Advanced Filter Walls.

Detailed Changelog

  • Pipes no longer automatically connect to other adjacent pipes when built. To extend a network you need to start or end on an existing pipe tile.
  • Building over a crossing pipe line will now create a Pipe Bridge.
  • The overlay now displays the meta color of the last piped liquid on the pipes.
  • You can now select, move and copy/paste pipes while in Pipes Mode using the normal selection tools. Undo now also takes pipes into account.
  • Holding Alt+C will now select both structures and pipes, enabling you to create unified blueprints.
  • Fixed multiple bugs and issues causing various buildings to stop working and propagating.
  • Lava can no longer leak through Advanced Filter Walls.
  • Fixed Presence Sensors staying active after contained elements expired on worker threads.
  • Fixed a bug making it possible to create a pass-through Filter by picking a Filter Wall.
  • Fixed a bug where Conveyor Portals were incorrectly attached to the wrong pair after mirroring them with Ctrl+H.
  • Moving the player no longer prevents you from overriding structures.
  • You can now correctly rebind the Override / Replace Structures key binding.
  • Open Doors now let airflow from Aerokinetic Fans pass through.
  • Cursor tooltip position now takes Cursor Size into account.
  • Fixed a bug where you could duplicate elements using the Vacuum.
  • You can no longer assign Hauler Lines inside artifact rooms.
  • You can no longer fill the Vacuum with Clouds.
  • The Volcanizer icon no longer flickers with the cooldown animation when used.

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