Materials · Slushy
Residue
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Residue is produced by dropping Wet Sand on a Shaker. Residue must then be burned, typically with Lava or a Flamethrower, to produce Burnt Residue.
When Residue combines with Fire each pixel has a 25% chance to either turn into Burnt Residue or be consumed with no output. This will spread Fire to other touching Residue.
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- Density
- 50
- Matter Type
- Slushy
- Obtained From
- Wet Sand
- Processed By
- Fire
- Byproducts
- Burnt Residue
- Burnable
- Yes
- Wettable
- No
- Launchable
- Yes
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Interactive Schematics
Factory Blueprints Using Residue
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