Materials · Liquid
Lava
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Full article
What the Wiki
currently says.
Lava occurs naturally deep underground in the Lava Cave, but it can be moved around your factory by using the Cinder process.
Lava can be trapped inside Filters and will ignite pixels that pass over it, if possible. This can be extremely useful for automating your factory, for things like Residue and Flower auto-burners.
Lava can be frozen into Scoria by combining it with Snow (such as from the Cryoblaster). This can be destroyed with any weapon which will drop as Cinders. Cinders can be carried around with the Grabber or on Conveyor Belts/Launchers. Igniting the Cinder will turn it back into Lava.
By setting a Filter to only allow Cinder and placing a solid block below it and then filling it with Cinders and igniting them, you can hold Lava wherever you like. If the Filter is completely full with Lava and Residue is moved over it, the Residue touching the Conveyor Belt will ignite and turn into Burnt Residue.
When Water lands on lava, the water evaporates to create Steam. The amount of lava does not decrease.
Documented facts
- Interactions
- ❄️, 💧
- Density
- 75
- Matter Type
- Liquid
- Obtained From
- Cinder, Fire
- Processed By
- Cryoblaster
- Byproducts
- Scoria
- Burnable
- No
- Wettable
- No
- Launchable
- No
Source media
Page images
captured locally.

Practical walkthroughs
Guides Featuring Lava
Move Water with Pumps, Pipes, Vents & Cryogun Snow Melting.
Read field guide → Terrain · Desert · Official + community evidenceSandustry Dune Guide: Sunsand Drops, Mining & the Reform Rule
Read field guide → Heat logistics · LavaMove Lava by turning it into a solid first.
Read field guide →Interactive Schematics