Sandustry factory logistics scene

Fluid logistics · Networks

Design Pipe networks that stay predictable.

A Pipe network is simple until multiple inputs share it. Treat each network as one fluid circuit, make the endpoints visible, and remember that Pipe Remover is the only documented removal tool.

Network
Pump → Pipe → Vent
Shared endpoints
Supported
Mixed fluids
Avoid
Removal
Pipe Remover

Quick answer

Diagnose the network from both ends

Start at the source Pump, follow every Pipe tile without a gap, and finish at the destination Liquid Vent. In my v0.4.12 test, a full destination that later drains points to supply-demand imbalance; a completely dry destination points to source contact, continuity, or Vent placement.

Working route

Use the constraint
as the design.

  1. 01 · Plan one fluid per circuit

    A shared network distributes multiple liquid types evenly across outputs, so separate Water, Florinol, and other liquid routes.

  2. 02 · Use a visible trunk

    Pipes can hide behind blocks. Equip Pipe, Pump, Liquid Vent, or Pipe Remover when inspecting a buried connection.

  3. 03 · Add endpoints deliberately

    Multiple Pumps and Liquid Vents can share a network, but every added endpoint changes where the liquid is delivered.

  4. 04 · Reserve a removal path

    Unlike ordinary placed items, Pipes require the specific Pipe Remover tool.

Community video walkthrough

Study the route,
not the claim.

These timestamped frames show authorized player builds. They are troubleshooting references, not official mechanics, throughput data, or a universal blueprint.

Pump and Liquid Vent build controls
User-authorized in-game test · vanilla Early Access build · user save

The capture shows endpoint placement before the trunk is extended. Personal in-game test · v0.4.12 Vanilla; this frame does not establish a universal rate or future-version guarantee.

Pipe network with Pumps and Liquid Vents
User-authorized in-game test · vanilla Early Access build · user save

The tested network keeps endpoints visible for diagnosis. Personal in-game test · v0.4.12 Vanilla; this frame does not establish a universal rate or future-version guarantee.

Questions answered

Solve the next
blockage.

Do Pipes block Water or players?

No. The official Pipe facts mark Pipes as non-solid for liquids, gases, and players.

Can I connect several Pumps to one Vent?

Yes, but keep the network single-fluid if you want predictable output.

How do I remove a Pipe?

Use the Pipe Remover tool; ordinary demolition tools are not the documented route.

Evidence notes

Confirmed first.
Tested second.

Source Wiki

  • Pipe networks share inputs and outputs, distributing mixed liquids evenly across outputs.
  • Pipes do not interact with ordinary blocks or pixels and can be placed in the same tile as another block.
  • Pipe Remover is the documented tool for removing Pipes.

Continue the route

Move WaterWater referenceOfficial catalogue