Materials · Solid

Burnt Residue

Official article indexed and captured locally.

Official indexListed under Materials / Solid
Official articlePublished
Local pageFacts captured

Official article

What the Wiki
currently says.

Burnt Residue is created by igniting Residue. This can be done manually with a Flamethrower or the napalm upgrade of the Rocket Launcher. It can be automated with a Pyro Dispenser, or by running Residue over Lava trapped in Filters.

A Residue only has a 25% chance of turning into Burnt Residue and may instead just burn and be destroyed with no output.

Burnt Residue can be dropped through a Kinetic Press to produce Gold and Seeds. It must be dropped from a height of at least 25 blocks to pass through the press and produce its outputs which will fall out of the bottom. 1 Burnt Residue will always output 1 Gold and 1 Seed.

With enough Residue input, a pile ignited by the player can burn continuously to keep producing Burnt Residue without having to keep reigniting.

Official facts

Interactions
⬇️
Density
50
Matter Type
Solid
Obtained From
Residue
Processed By
Kinetic Press
Byproducts
Gold, Seed
Burnable
No
Wettable
No
Launchable
Yes

Official media

Page images
captured locally.

Burnt Residue official Wiki image
Official Wiki image

Same official group

AurixiteCinderCopperFlower